DESIGN OF COMPUTER INSTRUCTION SET ANDTHECPU: Design of the Computer Instructions and Reduced Instruction Set Computer (RISC)

clip_image001DESIGN OF COMPUTER INSTRUCTION SET ANDTHECPU

This chapter describes the design of the instruction set and the central processor unit (CPU). Topics include op-code encoding, design of typical microprocessor registers, the arithmetic logic unit (ALU), and the control unit.

7.1 Design of the Computer Instructions

A program consists of a sequence of instructions. An instruction performs operations on stored data. There are two components in an instruction: an op-code field and an address field. The op-code field defines the type of operation to be performed on data, which may be stored in a microprocessor register or in the main memory. The address field may contain one or more addresses of data. When data are read from or stored into two or more addresses by the instruction, the address field may contain more than one address. For example, consider the following instruction:

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Assume that this computer uses DO as the source register and D 1 as the destination register. This instruction moves the contents of the microprocessor register DO to register D 1. The number and types of instructions supported by a microprocessor vary from one microprocessor to another and primarily depend on the microprocessor architecture. The number of instructions supported by a typical microprocessor depends on the size of the op-code field. For example, an 8-bit op-code can specify a maximum of 256 unique instructions.

As mentioned before, a computer only understands 1’sand O’s. This means that the computer can execute an instruction only if it is in binary. A unique binary pattern must be assigned to each op-code by a process called "op-code encoding."

The Block code method is one of the simplest techniques of designing instructions. In this approach, a fixed length ofbinary pattern is assigned to each op-code. For example, an n-bit binary number can represent 2" unique op-codes. Consider for example, a hypothetical instruction set shown in Figure 7.1. In this figure, there are 8 different instructions that can be encoded using three bitsi2,i1 i0 as shown in Figure 7.2. A 3-to-8 decoder can be used to encode the 8 hypothetical instructions as shown in Figure 7.3.

An n-to-2" decoder is required for ann-bit op-code. As n increases, the cost of the decoder and decoding time will also increase. In some op-code encoding techniques such as the "expanding op-code" method, the length of the instruction is a function of the number of addresses used by the instruction. For example, consider a 16-bit instruction in which the lengths of the op-code and address fields are 5 bits and 11 bits respectively. Using such an instruction format, 32 (25) operations allowing access to 2048 (211memory locations an be specified. Now, if the size of the instruction is kept at 16 bits but the address field is increased to 12 bits, the op-code length will then be decreased to 4 bits. This change will specify 16 (24) operations with access to 4096 (212) memory locations. Thus, the number of

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operations is reduced by 50% and the number of memory locations is increased by 100%. This concept is used in designing instructions with expanding op-code technique.

Consider an instruction format with 8-bit instruction length and a 2-bit op-code field. Four unique two-address (3 bits for each address) instructions can be specified. This is depicted in Figure 7.4. If three rather than four two-address instructions are used, eight one-address instructions can be specified. This is shown in Figure 7.5. The length of the op-code field for each one-address instruction is 5 bits. Thus, the length of the op-code field increases as the number of address field is decreased. Now, if the total number of one-address instructions is reduced from 8 to 7, then eight 0-address instructions can also be specified. This is shown in Figure 7.6.

7.2 Reduced Instruction Set Computer (RISC)

RISC, which stands for reduced instruction set computer, is a generation of faster and inexpensive machines. The initial application of RISC principles has been in desktop workstations. Note that the PowerPC is a RISC microprocessor. The basic idea behind

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RISC is for machines to cost less yet run faster, by using a small set of simple instructions for their operations. Also, RISC allows a balance between hardware and software based on functions to be achieved to make a program run faster and more efficiently. The philosophy of RISC is based on six principles: reliance on optimizing compilers, few instructions and addressing modes, fixed instruction format, instructions executed in one machine cycle, only call/return instructions accessing memory, and hardwired control.

The trend has always been to build CISCs (complex instruction set computers),

which use many detailed instructions. However, because of their complexity, more hardware would have to be used. The more instructions, the more hardware logic is needed to implement and support them. For example, in a RISC machine, an ADD instruction takes its data from registers. On a CISC, each operand can be stored in any of many different forms, so the compiler must check several possibilities. Thus, both RISC and CISC have advantages and disadvantages. However, the principles of understanding optimizing compilers and what actually happens when a program is executed lead to RISC.

Case Study: RISC I (University of California, Berkeley)

The RISC machine presented in this section is the one investigated at the University of California, Berkeley. The RISC I is designed with the following design constraints:

1. Only one instruction is executed per cycle.

2. All instructions have the same size.

3. Only load and store instructions can access memory.

4. High-level languages (HLL) are supported.

Two high level Languages (C and Pascal) were supported by RISC I. A simple architecture implies a fewer transistors, and this leads to the fact that most pieces of a RISC HLL system are in software. Hardware is utilized for time-consuming operations. Using C and Pascal, a comparison study was made to determine the frequency of occurrence of particular variable and statement types. Studies revealed that integer constants appeared most frequently, and a study of the code produced revealed that the procedure calls are the most time-consuming operations.

i) Basic RISC Architecture

The RISC I instruction set contains a few simple operations (arithmetic, logical, and shift). These instructions operate on registers. Instruction, data, addresses and registers are all 32 bits long. RISC instructions fall in four categories: ALU, memory access, branch, and miscellaneous. The execution time is given by the time taken to read a register, perform an ALU operation, and store the result in a register. Register 0 always contains a 0. Load and store instructions move data between registers and memory. These instructions use two CPU cycles. Variations of memory-access instructions exist in order to accommodate sign-extended or zero-extended 8-bit, 16-bit and 32-bit data. Though absolute and register indirect addressing are not directly available, they may be synthesized using register 0. Branch instructions include CALL, RETURN, and conditional and unconditional jumps. The following instruction format is used:

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For register-to-register instructions, dest selects one of the 32 registers as destination of the result of the operation that is itself performed on registers source 1 and source2. If imm equals 0, the low-order 5 bits of source2 specify another register. If imm equals 1, then source2 is regarded as a sign-extended 13-bit constant. Since the frequency of integer constants is high, the immediate field has been made an option in every instruction. Also, Sec determines whether the condition codes are set. Memory-access instructions use source 1 to specify the index register and source2 to specify offset.

ii) Register Windows

The procedure-call statements take the maximum execution time. A RISC program has more call statements, since the complex instructions available in CISC are subroutines in RISC. The RISC register window scheme strives to make the call operation as fast as possible and also to reduce the number of accesses to data memory. The scheme works as follows.

Using procedures involve two groups of time-consuming operations, namely, saving or restoring registers on each call/return and passing parameters and results to and from the procedure. Statistics indicate that local variables are the most frequent operands.

This creates a need to support the allocation oflocals in the registers. One available scheme is to provide multiple banks of registers on the chip to avoid saving and restoring of registers. Thus each procedure call results in a new set of registers being allocated for use by that procedure. The return alters a pointer that restores the old set. A similar scheme is adopted by RISC. However, there are some registers that are not saved or restored; these are called global registers. In addition, the sets of registers used by different processes are overlapped in order to allow parameters to be passed. In other machines, parameters are usually passed on the stack with the calling procedure using a register to point to the beginning of the parameters (and also to the end of the locals). Thus all references to parameters are indexed references to memory. In RISC I the set of window registers (rl 0 to r31) is divided into three parts. Registers r26 to r31 (HIGH) contain parameters passed from the calling procedure. Registers rl6 to r25 (LOCAL) are for local storage. Registers riO to rl5 (LOW) are for local storage and for parameters to be passed to the called procedure. On each call, a new set ofr 10 to r31 registers is allocated. The LOW registers of the caller are required to become the HIGH registers of the called procedure. This is accomplished by having the hardware overlap the LOW registers of the calling frame with the HIGH registers of the called frame. Thus without actually moving the information, parameters are  transferred.

Multiple register banks require a mechanism to handle the case in which there are no free register banks available. RISC handles this problem with a separate register­ overflow stack in memory and a stack pointer to it. Overflow and underflow are handled with a trap to a software routine that adjusts the stack. The final step in allocating variables in registers is handling the problem of pointers. RISC resolves this by giving addresses to the window registers. If a portion of the address space is reserved, we can determine with one comparison whether an address points to a register or to memory. Load and store are the only instructions that access memory and they take an extra cycle already. Hence this feature may be added without reducing the performance of the load and store instructions. This permits the use of straightforward computer technology and still leaves ·a large fraction of the variables in registers.

iii) Delayed Jump

A normal RISC I instruction cycle is long enough to execute the following sequence of operations:

1. Read a register.

2. Perform an ALU operation.

3. Store the result back into a register.

Performance is increased by prefetching the next instruction during the current instruction. To facilitate this, jumps are redefined such that they do not occur until after the following instruction. This is called delayed jump.

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